Second option is considered as positive. Travel to the north coast of Ard Skellig to its single signpost of an ancient crypt. Eyvind doesn't see the whale when it pops up. Take them down, and draw from the Place of Power to the west before following Philippa up the stairs. You have two options: talk with bard Eyvind or with Matthias. After that you come to a toll gate.
Has anyone else experienced this? Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Hop on Roach, then gallop all the way up to the castle entrance. The Sunstone Talk to Ermion Leave your vessel and head down to the docks. Visiting unlocks the Ancient Crypt signpost for later use. The trickiest thing in this room is not hurting yourself falling off ledges. After battling them turn left — south — and explore the dead end for two loot chests.
Before you go there, prepare for a battle with jarl's guards. Sunstone Together with Mousesack, fight yourself an escape road Go talk to Crach in order to learn where you can find Mousesack. Meet Philippa in the elven ruins. Path 1 Head to the lookout at Kaer Trolde Harbor to where your ship is. You find Lugos and Ermion arguing. Simply head to each mirror and pull each lever once being mindful of the ghosts. Does anyone know how to fix or work-around this bug? On the day the White Fleet was to set sail, Gealbhan gave Dillian a gift - the Sunstone.
The emperor's flagship was anchored in Skellige's waters when Geralt arrived. After everyone heads off to their objectives, the quest begins. Though worlds away, he would return for her. If it still does not help, start once again before Skellige and try doing some things a bit different. Decide whether you will go with the girl to Skjall's grave You won't find anything interesting, after a moment Yen will call you. Directly ahead, you should see a cave mouth in the rocks.
Once you complete those quests, go back to Avallac'h on the ship and talk to him. His Imperial Majesty would preside over the battle in person - but more important to Geralt was the prisoner he held on his ship, the Nilfgaardian sorceress Fringilla Vigo, whose aid could turn the tide of Ciri's defense. Philippa repairs the broken stretch so you can proceed. When the conversation and cutscenes end, head outside and meet Ciri. Once you take care of three objects, go to Philippa and take the rock. Presumably there are more secrets inside, so keep searching. Return to Philippa and speak to her, answering how you wish.
Once you resurface, scramble onto land again and follow the tunnel deeper into the rock. Switch your quest back to The Sunstone. If it works, whoever tries it can send you a savegame back from just afterwards. Ciri helps you out in the battle. If Svanrige Bran is ruler of Skellige, path 2 happens.
Stagger your overburdened way to the exit and call Roach. I looked thru my inventory and read the quest text to make sure i didnt need an item or something. Head to the location to find Eyvind on a walled area overlooking the ocean. However you gather the location of the ruins, head back to Yennefer at Kaer Trolde to report your progress and secure some magical aid for the dungeon crawl ahead. Agree to watch for the whale together while you chat. When you get close enough, a fast travel harbour icon will open so you can skip the last bit of the trip.
Go through it, but pause when you reach a series of jumps across a broken bridge; drop down to the lower level temporarily to grab two loot chests. Geralt overcame countless obstacles and found the Sunstone - a feat which, to give credit where it's due, would have been impossible without the help of Philippa Eilhart. This time, that which matters most and those dearest to your heart are in peril. Path 2 Head to the bridge at Kaer Trolde and cross to the keep where you will meet Jarl Donar. Not able to complete Battle Preparations, The Sunstone Quest. Each mirror is guarded by the wraiths. There are three subquests: Sunstone, Child of the Elder Blood and Veni Vidi Vigo.
Veni Vidi Vigo Reach emperor's ship The second task you receive at the beginning is reaching Emhyr's ship. When you're ready to continue, leave the tavern and follow the objective marker to the docks. Fight your way clear so you can speak to Ermion in peace. Share on: The Sunstone is an ancient elven artefact needed to bring The Witcher 3: Wild Hunt to its conclusion. This site is a part of Wikia, Inc. Once her longing for him burgeoned, she was to use the Sunstone.
You will have to fight Lugos and his men. Find and talk to the pearl diver. When the mirrors are aligned Philippa will call out; meet her and have another chat. If so, try uploading a savegame from just before this to a hosting site somewhere and posting the link here. Concoct potions, elixirs, pyrotechnic devices and more with a highly intuitive Alchemy system, and create items from advanced crafting mechanics that have more influence on gameplay than ever before.